With the advent of Facebook and Twitter, people are demanding high-performance high-quality online multimedia systems where a large number of users can collaborate with each other. Incorporating these features usually results in the following issues: high bandwidth usage, lower interactivity, higher latency; and often, only low quality compressed multimedia content can be used. In this paper we present the ACE architecture which is implemented in a virtual collaborative environment and tries to overcome the mentioned drawbacks. © 2010 IEEE.
cited By (since 1996)2; Conference of org.apache.xalan.xsltc.dom.DOMAdapter@5cdc2cee ; Conference Date: org.apache.xalan.xsltc.dom.DOMAdapter@489f2889 Through org.apache.xalan.xsltc.dom.DOMAdapter@491e5f9e; Conference Code:81988
Ka Bijlani, Rangan, P. Va, Sreejith, K. Ha, Jayahari, K. Ra, and Narayan, Kb, “ACE: Architecture for collaborative environments”, in Proceedings - 2010 3rd IEEE International Conference on Computer Science and Information Technology, ICCSIT 2010, Chengdu, 2010, vol. 2, pp. 78-82.