COURSE SUMMARY
Course Title: 
Computer Graphics and Visualization
Course Code: 
18CA335
Year Taught: 
2018
Degree: 
Postgraduate (PG)
School: 
School of Arts and Sciences
School of Engineering
Campus: 
Kochi
Mysuru
Amritapuri

'Computer Graphics and Visualization' is a course offered in M. C. A. (Master of Computer Applications) program at Amrita Vishwa Vidyapeetham.

Computer Graphics Fundamentals: Overview of CG - Video Displays -Color Models- Output Primitives.

Introduction to OPENGL- Points, Lines – Specifying a 2D World Coordinate Reference Frame in OpenGL- OpenGL Point Functions, Line Functions Polygon Fill Area Functions, Vertex Arrays - Line Drawing Algorithms - Circle Generation Algorithm Filled Area Primitives OpenGL fill Area Functions - Scan Line Polygon Filling Algorithms – Boundary Fill - Flood Fill Algorithms Attributes of Output Primitives. Geometric Transformations: Basic 2Dtransformations-Other Transformations- Reflection and Shearing. OpenGL Geometric Transformation Functions.

3D Object Representation: Fractals - Geometrical Transformation for - 3D Objects – Viewing and Clipping 2D Viewing Functions Clipping Operations. Three Dimensional Viewing: Viewing Pipeline, Viewing Coordinates. Projections: Parallel Projections, Perspective Projections. OpenGL Two-Dimensional and Three-Dimensional Viewing Functions- OpenGL Animation.

Visible Surface Detection and Illumination Models: Visible Surface Detection Methods – Illumination Methods and Surface Rendering – Polygon. Rendering Methods: Constant Intensity Shading, Gouraud Shading, Phong Shading. OpenGL Illumination and Surface Rendering Functions, GUI – OpenGL Interactive Input Device Functions. The User Dialog – Interactive Picture Construction Techniques – Color Models - Computer Animation.

  • Donald Hearn and Pauline Baker, “Computer Graphics with OpenGL ”, Third Edition, Prentice Hall of India, 2009.
  • Roy A. Plastock and Gordon Kalley, “Schaum's Outline Series - Theory and Problems of Computer Graphics”, Second Edition, Tata McGraw-Hill, 2000.
  • Foley J.D, Van Dam A, Eiener S.K. and Hughes J.F., “Computer Graphics Principles and Practice”, Second Edition, Pearson Education, 1996.