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A Novel Approach for Training Crane Operators: Serious Game on Crane Simulator

Publication Type : Conference Paper

Thematic Areas : Humanitarian-Robotics-HCI

Publisher : Proceedings - IEEE 8th International Conference on Technology for Education,

Source : Proceedings - IEEE 8th International Conference on Technology for Education, T4E 2016, 2017, pp. 116-119.

Url : https://www.scopus.com/inward/record.uri?eid=2-s2.0-85013343465&doi=10.1109%2fT4E.2016.030&partnerID=40&md5=a1137ec31a1a818c1bd0c59fbeb44b54Animation, Construction sites, Cost effectiveness, Cranes, Mobile cranes, Operational procedures, Personnel training, Precautionary measures, Reference modeling, Safety engineering, serious games, Simulated environment, Simulators, Training Systems, Unity3d

ISBN : 9781509061150

Keywords : Animation, Construction sites, Cost effectiveness, Cranes, Mobile cranes, Operational procedures, Personnel training, Precautionary measures, Reference modeling, Safety engineering, serious games, Simulated environment, Simulators, Training Systems, Unity3d

Campus : Amritapuri

School : Center for Gender Equality and Women Empowerment, Department of Social Work, School of Engineering

Center : Ammachi labs, Center for Gender Equality and Women Empowerment, E-Learning

Department : Social Work

Year : 2017

Abstract : Any large scale construction related activity generally requires the use of cranes. A crane operator must be appropriately skilled to avoid any mishap at the construction site. This can be accomplished by training crane operators on all the safety procedures and methods of crane operation to be practiced. In this paper we explore a method whereby anyone who is being trained as a crane operator, must first learn all the operational procedures and safety norms by playing a simulation of operating a crane in a serious game. Once the user successfully completes the different levels of this serious game, he can then 'graduate' to operate an actual crane. Serious games are proven method of cost effective and risk free simulated environments where a player can learn all the nuances of any simulated activity, herein operating a crane. We implemented a learning methodology, Gagne's 9 Events of Learning, in order to ensure the player develops a high level of understanding. We used an actual crane as a reference model (Ace14XW) for this game. We surveyed several crane operators and found that this crane model game enhanced their knowledge of handling and precautionary measures. The users also reported an increased confidence level while operating a real crane.

Cite this Research Publication : A. K. George, McLain, M. L., Kamal Bijlani, Jayakrishnan, R., and Rao R. Bhavani, “A Novel Approach for Training Crane Operators: Serious Game on Crane Simulator”, in Proceedings - IEEE 8th International Conference on Technology for Education, T4E 2016, 2017, pp. 116-119.

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