Course Description
The increasing possibilities with interactive technology as opened to virtual classrooms for teaching and educating the students. Research has proven that interactive teaching using such visual technologies is much more effective than the traditional methods which help students understand and gain knowledge better. Virtual reality is used in many training scenarios as it consists of a wide range of benefits for academia and industrial needs.
Course Objectives
The aim of the UI/UX course is to provide students with the knowledge of user- centered design, user -centered methods in design, graphic design on screens, simulation and prototyping techniques, usability testing methods, interface technologies and user centered design in corporate perspective. The course is organized around a practical project with iterative design of a graphical user interface to organize information about users into useful summaries with affinity diagrams, to convey user research findings with personas and scenarios and to learn the skill of sketching as a process for user experience design. The students will be given exposure to wireframing and Prototyping software in the various UI/UX Design tools.
Course Outcomes
| COs |
Description |
| CO1 |
Create Graphic Design artworks of your own. |
| CO2 |
Explain the functionality of different design related software. |
| CO3 |
Solve problems of various layouts using various skills. |
| CO4 |
Use skill and knowledge for a better workflow. |
| CO5 |
Sketch the best design for a given project. |
CO-PO Mapping
| PO/PSO |
PO1 |
PO2 |
PO3 |
PO4 |
PO5 |
PO6 |
PO7 |
PO8 |
| CO |
| CO1 |
2 |
2 |
2 |
– |
– |
– |
– |
– |
| CO2 |
2 |
2 |
2 |
– |
1 |
– |
– |
– |
| CO3 |
2 |
2 |
2 |
– |
1 |
– |
– |
– |
| CO4 |
2 |
2 |
2 |
– |
1 |
– |
– |
– |
| CO5 |
2 |
2 |
3 |
– |
1 |
– |
– |
– |