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Publication Type : Journal Article
Publisher : Springer
Source : In: Fong, S., Dey, N., Joshi, A. (eds) ICT Analysis and Applications. Lecture Notes in Networks and Systems, vol 517. Springer, Singapore. DOI: https://doi.org/10.1007/978-981-19-5224-1_55, 2023.
Url : https://link.springer.com/chapter/10.1007/978-981-19-5224-1_55
Campus : Amritapuri
School : School of Computing
Year : 2023
Abstract : Virtual reality (VR) is known for providing immersed user experience of 3D virtual world. In this paper, we have evaluated the learning of the engineering students and have also compared their learning with other the students who have not used VR. To conduct our study, we have developed a 3D model for various engineering fields such as, architecture, automobile and mechanical and so on. Further, we have also included VR interactions such as grabbing various 3D model, changing materials of the model and so on, to provide students an immersed experience of various 3D models of their respective discipline. Through the study, we have observed the students approximately 90% of students had good learning experience and have understood the concept better.
Cite this Research Publication : Ingale, A.K., Divya Udayan, J., Patil, S.P. (2023). "VREd: Virtual Reality in Engineering Education for Immersed and Interactive Learning: A Case Study." In: Fong, S., Dey, N., Joshi, A. (eds) ICT Analysis and Applications. Lecture Notes in Networks and Systems, vol 517. Springer, Singapore. DOI: https://doi.org/10.1007/978-981-19-5224-1_55, 2023.